Originally posted by Scott Nelson
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This is a point which needs to be emphasised and what have you: If you don't believe that James Maybrick wrote the James Maybrick scrapbook then it does not follow that you therefore assume that Mike and Anne Barrett wrote it. I think those who do therefore believe that Mike and Anne Barrett created the James Maybrick scrapbook are simply homing-in on the only people they can think of. Yes, Mike Barrett claimed he and Anne created it but - deep down - no-one really trusts a word he ever said, and the only evidence they can produce in support of it is Mike's ordering of an 1889 or 1890 diary and then accepting an 1891 one which - obviously - makes a mockery of the claim that he was planning a last-minute hoax having got Doreen Montgomery on the hook.
If you don't have a copy of Cluedo, don't worry, there's a new game out called Semantics in which you win by being the biggest pedant in the room which will suit certain people around here. Claiming that Mike Barrett wasn't listening when Martin Earl said he had located an 1891 diary gets you 10 points. Claiming that he must have thought an 1891 diary meant a notebook with no printed dates in it will earn you 5 points. Claiming that he planned to cover over somehow any years in the 1891 diary but didn't ask how many there were will earn you 3 points.
But be careful that your opponents don't play their Reality Check card! If they do, and you can't explain why the original supplier had not fully described the totally useless tiny 1891 diary to Martin Earl and therefore why Martin Earl had not fully described the totally useless tiny 1891 diary to Michael Barrett (ensuring that he very much was listening by repeating this fact until he acknowledged it because his business would soon collapse if he wasn't a little less indolent than people around here have attempted to argue) will wipe out 25 points from your tally - one for every pound Mrs Barrett ended up having to pay to keep her husband out of gaol.
My favourite is the Desperation card which you can play at any time by simply coming-up with desperately implausible reasons for why people do things we know they have done. For example, explaining why Napoleon led his forces into a Russian winter will get you 7 points. You can then Double Down by explaining why Hitler did exactly the same thing (another 7 points). Or you can earn a whopping 150 points and thereby be allowed to say (this is Semantics, after all!) you've won the game by explaining why Mike Barrett effectively sought an 1889 to 1890 diary and then accepted an 1891 one for a man who may have committed certain well-known murders in 1888 and who definitely died in 1889 without finding out for certain whether it would do the job or not.
But watch out for the Contradiction card which allows any player to offer a plausible explanation for any irrational explanation you've offered - they gain 10 of your points!
Watch out too that you don't inadvertently pick up or receive the Muddy Mud card, though, everyone. RJ has passed it on successfully a while ago - but to whom? Work that out and it's another 25 points!
Semantics: The Game for Making Up the Rules as You Go Along!
Iconoclast Enterprises
Available in all good stationers, auctioneers, and certain websites
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