Booth's Tailors, Bootmakers, and Hatters 1884-1888
This was an examination of the above trades in the East End, looking both at working conditions in general and individual workshops in particular. As this is a lengthy work I will be posting the transcription in sections. There is a wealth of very detailed information regarding wages and working conditions etc.
Classification by Trade
1 General Tailors
2 Coats
3 Ladies
Jewish employers and work people
4 Vests
5 Juvenile
Mixed Jew and English both Employers and Work people, best shops are Jewish. Very best work domestic.
6 Trousers
English and German Employers and some Jews. Jews work in shops rather than in the homes.
Subdivision according to numbers usually employed.
A Over 25 hands - corresponds to 6 or more machines running
B 10 to 25 - 3 to 6 machines
C Under 10 hands - 1 or 2 machines
D Employing only the family with occasional assistance in busy times - 1 or 2 machines
Subdivision according to Character of Work done 1 - 3
1 Best bespoke - Morning Coats 12/- to 9/- Lounge jackets 9/- to 6/-
2 Bespoke stock - Morning coats 9/- to 4/- Lounge jackets 6/- to 3/-
3 Stock and common - Morning coats 4/- to 1/6 Lounge jackets 3/- to 1/-
4 Very common - Morning coats 1/6 to 1/- or 9d. Lounge jackets 1/- to 6d.
Subdivision according to Character of Work done 4 - 6
1 Order and good stock - over 9/- for vests, 1/- for suits and 1/- for trousers
2 Stop - Under 9/- for vests, 1/- for suits and 1/- for trousers
Types of Tailors' Shops (east End of London)
1 Best bespoke:
1 General tailor - wages 7/- to 8/- for 13/14 hours - 6d to 7.5d per hour
1 Presser - wages 6/6 to 7/6 for 14 hours - 5.5d to 6.5d per hour
1 Machinist - wages 7/- to 10/- for 13 hours - 6.5d to 7.5d per hour
1 Girl (felling and button holes) - wages 3/- to 4/6 for 12 hours - 3d to 4.5d per hour
1 machine
4 hands
Cost of labour per coat - 8/6
The General tailor would probably be the master - the presser would be a general tailor also and fill up his time so the machinist would probably work by the piece - would not work all the time but would make earnings equal to above rate per day. The girl works 10.5 hours - 1.5 hours are deducted from each day's pay. Possibly two of the men may be combined making 3 hands in all for the very best work.
Best bespoke work is usually done in small shops - there may be a few larger shops. Commoner work is usually done in larger shops - it is done at a disadvantage with less than two machines.
2 Bespoke Stock.
1 general tailor - wages 7/6 for 13/14 hours - 6.5d to 7d per hour
1 general tailor - wages 6/- for 13/14 hours - 5.25d to 5.5d per hour
1 machinist - wages 7/- for 13 hours - 6.5d per hour
1 machinist - wages 5/- 13 hours - 4.5d per hour
1 presser - wages 7/6 for 14 hours - 6.5d per hour
1 Feller (girl) - 3/6 for 12 hours - 3.5d per hour
1 Feller (girl) - 2/- for 12 hours - 2d per hour
1 Buttonhole hand - piece .5d to 1d per hole (provides twist) - will probably make 3/6 for 10.5 hours work
2 machines
8 hands
Should run out about 10 coats per day
The master would be a general tailor and probably "fix" the work
With 3 machines there would be another machinist at from 7/- to 5/-, an under presser at about 5/-, one or two more tailors at 7/- to 6/- or another girl to fill and another buttonhole hand = 13 hands in all. And similarly with slight variations for larger shops, running four hands ( or a little over four) for each machine.
3 Stock and Common
1 Machinist (best) - wages 6/- to 11/- for 13/14 hours - 5d to 6.5d per hour
1 Machinist (plain) - wages 3/- to 4/- for 13/14 hours - 2.5d to 3.5d per hour
1 Baster - wages 4/- to 5/6 for 13 hours - 3.75d to 5d per hour
1 Presser - wages 6/- for 14 hours - 5d per hour
1 Feller (girl) - wages 3/6 for 12 hours - 3.5d per hour
1 Feller (girl) - wages 2/6 for 12 hours - 2.5d per hour
1 Feller (girl) 2/- for 12 hours - 2d per hour
1 Buttonhole hand (girl) - piece - 5 holes for 2d (provides twist) - will probably make 3/- for 10.5 hours work
2 machines
8 hands
Should turn out about 14 coats per day. Cost of labour 2/2.5 per coat
The master might be the best machinist or the baster and would generally do the fixing.
With three machines there would be another plain machinist at 3/- to 4/-, an under presser at 3/- to 4/- (or one man might do the whole with sever work.) There might be another baster and there would be one more Feller and one more buttonholer = 12 or 13 hands, and for more machines in proportion, with slight variations - 4 hands or a little over for each machine.
4 Very common
1 Machinist (best) - wages 6/- for 13/14 hours - 4.75d to 5d per hour
1 Machinist (plain) - wages 3/- for 13/14 hours - 2.5d to 2.75d per hour
1 Baster - wages 4/- for 13 hours - 3.75d per hour
1 Presser - wages 5/- for 14 hours - 4.75d per hour
1 Feller (girl) - wages 2/- for 12 hours - 2d per hour
1 Feller (girl) - wages 2/- for 12 hours - 2d per hour
1 Feller (girl) - waged 1/6 for 12 hours - 1.5d per hour
1 Buttonhole hand - piece - 3 holes for 1d (provides cotton) - will probably make 2/- for 10.5 hours
2 machines
8 hands
Should turn out 25 coats per day. Cost of labour 1/- per coat
The master would be the best machinist or baster and would do the fixing.
There might be a presser of 2nd baster and doing felling (in place of one girl) getting nominal wages or one of the girls might be an apprentice.
With 3 machines there would be another plain machinist (probably a learner.) One presser might still be enough with very hard work, or there would be a learner to help. There would be another baster, Feller and buttonhole hand, in all 12 or 13 hands.
With the lowest class of work the numbers of hands do not increase in proportion to the number of machines - more work being done on the machine - the saving being made in fellers and or general hands.
It is not unusual to have a certain understood stint of work which must be got through during the day: this will apply to all the men, not necessarily to the women. Extra hours will be worked till the quantity is finished and for these extra hours over time is not paid. All the hands would not be equally detained. The pressers' hours would be longest. Otherwise overtime is paid but long and short days are married together, for instance extra hours on Thursday night will be set against a short day on Friday. The day is divided into halves and quarters for wages - the time is not taken by the hour - the half or quarter day means so many hours or a stint of so many coats. The day may be cut short (at the quarter or half) as well as lengthened, in the interests of the employer.
The increased number of machines in the common shops may be a source of economy in two ways
1) a larger proportion of work is done on the machine
2) Time is saved by greater subdivision of labour.
And with the greater number of hands more imperfectly skilled labour can be employed, the work being adapted to the capacity of the workers. The result is that the cost of labour per coat is much reduced.
Vests
1 machine - might be one man to machine and press with 4 girls - one a vest maker, the others sewers, turning out about 20 to 25 stop bests per day. 5 hands.
2 machines - would employ two machinists, one of them possibly a woman at 4/6 or 5/-. The master would be machinist or baster. Pressing would most likely be done by a woman. There would then be 8 or 9 girls. One a "fixer" or baster at 4/6 to 5/-, two or three vest makers at 10/- or 12/- per week, the rest sewing girls at from 2/6 upwards (improvers) rising 1/- per week every 3 months, limit 10/- when they may leave to better themselves or make way for new girls. 11 or 12 hands.
3 machines.
Men:
1 Presser - wages 5/- for 13 hours - 5d per hour
1 best machinist - wages 7/6 for 13 hours - 7d per hour
1 2nd machinist - wages 5/- for 13 hours - 5d per hour
1 3rd machinist - wages 3/6 for 13 hours - 3.75d per hour
Girls:
3 buttonhole hands - 0.75d per hole, 16 holes per hour and find thread - 3d to 4d per hour
3 vest makers - 10/- to 12/- per week
6 sewers and improvers - 2/6 to 7.6 per week
16 hands - work and are paid by the day. 8 to 10 with the hour for dinner. Actual time may fall short of 13 hours, depending on pressure of work. Full woman's time 10.5 hours per day or 60 hours for from 0.5d to 2.5d per hour.
The men could over-run the woman and probably do not make full time. The men are allowed to play when necessary.
The output will be 60 or 70 vests a day for about 10d.
The above will be for cheap stop work vests under 1/-, for better there would be more men and fewer girls and a smaller proportion of people to machines.
Trousers:
1 Machine - a woman machinist (the mistress) and 4 or 5 girls, one of whom would go to shop, do their own pressing, are paid either piece work or so much a week, comes to 9/- or 10/- for 9.5 hours, usually begins at 9 and work will 8. Pretty regular work, say 5 to 6 days or 50 to 60 hours at 2d per hour. 6 hands.
2 machines - 2 machinists may be men, more probably women (including the mistress.) There may be a presser and about 10 finishers. The machinists will be paid by the piece earning 5/- for men or 4/- for woman (men cannot be got for the money) working from 9 till 8 or 9 till 7, say 10 hours work per day.
The finishers are usually paid by piece and work in or out, making at most 2d per hour - the indoor hands get the best work. The button holes are usually done by the finisher.
3 machines - more likely to have some men, especially a presser, but otherwise an exaggeration of the above.
There are for stop work. In the better class work there are men machinists and fewer hands per machine.
This was an examination of the above trades in the East End, looking both at working conditions in general and individual workshops in particular. As this is a lengthy work I will be posting the transcription in sections. There is a wealth of very detailed information regarding wages and working conditions etc.
Classification by Trade
1 General Tailors
2 Coats
3 Ladies
Jewish employers and work people
4 Vests
5 Juvenile
Mixed Jew and English both Employers and Work people, best shops are Jewish. Very best work domestic.
6 Trousers
English and German Employers and some Jews. Jews work in shops rather than in the homes.
Subdivision according to numbers usually employed.
A Over 25 hands - corresponds to 6 or more machines running
B 10 to 25 - 3 to 6 machines
C Under 10 hands - 1 or 2 machines
D Employing only the family with occasional assistance in busy times - 1 or 2 machines
Subdivision according to Character of Work done 1 - 3
1 Best bespoke - Morning Coats 12/- to 9/- Lounge jackets 9/- to 6/-
2 Bespoke stock - Morning coats 9/- to 4/- Lounge jackets 6/- to 3/-
3 Stock and common - Morning coats 4/- to 1/6 Lounge jackets 3/- to 1/-
4 Very common - Morning coats 1/6 to 1/- or 9d. Lounge jackets 1/- to 6d.
Subdivision according to Character of Work done 4 - 6
1 Order and good stock - over 9/- for vests, 1/- for suits and 1/- for trousers
2 Stop - Under 9/- for vests, 1/- for suits and 1/- for trousers
Types of Tailors' Shops (east End of London)
1 Best bespoke:
1 General tailor - wages 7/- to 8/- for 13/14 hours - 6d to 7.5d per hour
1 Presser - wages 6/6 to 7/6 for 14 hours - 5.5d to 6.5d per hour
1 Machinist - wages 7/- to 10/- for 13 hours - 6.5d to 7.5d per hour
1 Girl (felling and button holes) - wages 3/- to 4/6 for 12 hours - 3d to 4.5d per hour
1 machine
4 hands
Cost of labour per coat - 8/6
The General tailor would probably be the master - the presser would be a general tailor also and fill up his time so the machinist would probably work by the piece - would not work all the time but would make earnings equal to above rate per day. The girl works 10.5 hours - 1.5 hours are deducted from each day's pay. Possibly two of the men may be combined making 3 hands in all for the very best work.
Best bespoke work is usually done in small shops - there may be a few larger shops. Commoner work is usually done in larger shops - it is done at a disadvantage with less than two machines.
2 Bespoke Stock.
1 general tailor - wages 7/6 for 13/14 hours - 6.5d to 7d per hour
1 general tailor - wages 6/- for 13/14 hours - 5.25d to 5.5d per hour
1 machinist - wages 7/- for 13 hours - 6.5d per hour
1 machinist - wages 5/- 13 hours - 4.5d per hour
1 presser - wages 7/6 for 14 hours - 6.5d per hour
1 Feller (girl) - 3/6 for 12 hours - 3.5d per hour
1 Feller (girl) - 2/- for 12 hours - 2d per hour
1 Buttonhole hand - piece .5d to 1d per hole (provides twist) - will probably make 3/6 for 10.5 hours work
2 machines
8 hands
Should run out about 10 coats per day
The master would be a general tailor and probably "fix" the work
With 3 machines there would be another machinist at from 7/- to 5/-, an under presser at about 5/-, one or two more tailors at 7/- to 6/- or another girl to fill and another buttonhole hand = 13 hands in all. And similarly with slight variations for larger shops, running four hands ( or a little over four) for each machine.
3 Stock and Common
1 Machinist (best) - wages 6/- to 11/- for 13/14 hours - 5d to 6.5d per hour
1 Machinist (plain) - wages 3/- to 4/- for 13/14 hours - 2.5d to 3.5d per hour
1 Baster - wages 4/- to 5/6 for 13 hours - 3.75d to 5d per hour
1 Presser - wages 6/- for 14 hours - 5d per hour
1 Feller (girl) - wages 3/6 for 12 hours - 3.5d per hour
1 Feller (girl) - wages 2/6 for 12 hours - 2.5d per hour
1 Feller (girl) 2/- for 12 hours - 2d per hour
1 Buttonhole hand (girl) - piece - 5 holes for 2d (provides twist) - will probably make 3/- for 10.5 hours work
2 machines
8 hands
Should turn out about 14 coats per day. Cost of labour 2/2.5 per coat
The master might be the best machinist or the baster and would generally do the fixing.
With three machines there would be another plain machinist at 3/- to 4/-, an under presser at 3/- to 4/- (or one man might do the whole with sever work.) There might be another baster and there would be one more Feller and one more buttonholer = 12 or 13 hands, and for more machines in proportion, with slight variations - 4 hands or a little over for each machine.
4 Very common
1 Machinist (best) - wages 6/- for 13/14 hours - 4.75d to 5d per hour
1 Machinist (plain) - wages 3/- for 13/14 hours - 2.5d to 2.75d per hour
1 Baster - wages 4/- for 13 hours - 3.75d per hour
1 Presser - wages 5/- for 14 hours - 4.75d per hour
1 Feller (girl) - wages 2/- for 12 hours - 2d per hour
1 Feller (girl) - wages 2/- for 12 hours - 2d per hour
1 Feller (girl) - waged 1/6 for 12 hours - 1.5d per hour
1 Buttonhole hand - piece - 3 holes for 1d (provides cotton) - will probably make 2/- for 10.5 hours
2 machines
8 hands
Should turn out 25 coats per day. Cost of labour 1/- per coat
The master would be the best machinist or baster and would do the fixing.
There might be a presser of 2nd baster and doing felling (in place of one girl) getting nominal wages or one of the girls might be an apprentice.
With 3 machines there would be another plain machinist (probably a learner.) One presser might still be enough with very hard work, or there would be a learner to help. There would be another baster, Feller and buttonhole hand, in all 12 or 13 hands.
With the lowest class of work the numbers of hands do not increase in proportion to the number of machines - more work being done on the machine - the saving being made in fellers and or general hands.
It is not unusual to have a certain understood stint of work which must be got through during the day: this will apply to all the men, not necessarily to the women. Extra hours will be worked till the quantity is finished and for these extra hours over time is not paid. All the hands would not be equally detained. The pressers' hours would be longest. Otherwise overtime is paid but long and short days are married together, for instance extra hours on Thursday night will be set against a short day on Friday. The day is divided into halves and quarters for wages - the time is not taken by the hour - the half or quarter day means so many hours or a stint of so many coats. The day may be cut short (at the quarter or half) as well as lengthened, in the interests of the employer.
The increased number of machines in the common shops may be a source of economy in two ways
1) a larger proportion of work is done on the machine
2) Time is saved by greater subdivision of labour.
And with the greater number of hands more imperfectly skilled labour can be employed, the work being adapted to the capacity of the workers. The result is that the cost of labour per coat is much reduced.
Vests
1 machine - might be one man to machine and press with 4 girls - one a vest maker, the others sewers, turning out about 20 to 25 stop bests per day. 5 hands.
2 machines - would employ two machinists, one of them possibly a woman at 4/6 or 5/-. The master would be machinist or baster. Pressing would most likely be done by a woman. There would then be 8 or 9 girls. One a "fixer" or baster at 4/6 to 5/-, two or three vest makers at 10/- or 12/- per week, the rest sewing girls at from 2/6 upwards (improvers) rising 1/- per week every 3 months, limit 10/- when they may leave to better themselves or make way for new girls. 11 or 12 hands.
3 machines.
Men:
1 Presser - wages 5/- for 13 hours - 5d per hour
1 best machinist - wages 7/6 for 13 hours - 7d per hour
1 2nd machinist - wages 5/- for 13 hours - 5d per hour
1 3rd machinist - wages 3/6 for 13 hours - 3.75d per hour
Girls:
3 buttonhole hands - 0.75d per hole, 16 holes per hour and find thread - 3d to 4d per hour
3 vest makers - 10/- to 12/- per week
6 sewers and improvers - 2/6 to 7.6 per week
16 hands - work and are paid by the day. 8 to 10 with the hour for dinner. Actual time may fall short of 13 hours, depending on pressure of work. Full woman's time 10.5 hours per day or 60 hours for from 0.5d to 2.5d per hour.
The men could over-run the woman and probably do not make full time. The men are allowed to play when necessary.
The output will be 60 or 70 vests a day for about 10d.
The above will be for cheap stop work vests under 1/-, for better there would be more men and fewer girls and a smaller proportion of people to machines.
Trousers:
1 Machine - a woman machinist (the mistress) and 4 or 5 girls, one of whom would go to shop, do their own pressing, are paid either piece work or so much a week, comes to 9/- or 10/- for 9.5 hours, usually begins at 9 and work will 8. Pretty regular work, say 5 to 6 days or 50 to 60 hours at 2d per hour. 6 hands.
2 machines - 2 machinists may be men, more probably women (including the mistress.) There may be a presser and about 10 finishers. The machinists will be paid by the piece earning 5/- for men or 4/- for woman (men cannot be got for the money) working from 9 till 8 or 9 till 7, say 10 hours work per day.
The finishers are usually paid by piece and work in or out, making at most 2d per hour - the indoor hands get the best work. The button holes are usually done by the finisher.
3 machines - more likely to have some men, especially a presser, but otherwise an exaggeration of the above.
There are for stop work. In the better class work there are men machinists and fewer hands per machine.
Comment