Announcement

Collapse
No announcement yet.

Assassin's Creed: Syndicate

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Originally posted by YomRippur View Post
    You get to visit Whitechapel in 1868, but unfortunately one finds no recognizable Ripper landmarks like Mitre Square or Dutfield's Yard.

    Think they missed an opportunity there. Just think how realistic and amazing the result would have been in the hands of those professional 3D / CGI artists? Would have been fantastic.
    JtRmap.com<< JtR Interactive Map
    JtRmap FORM << Use this form to make suggestions for map annotations
    ---------------------------------------------------
    JtR3d.com << JtR 3D & #VR Website
    ---------------------------------------------------

    Comment


    • #17
      Originally posted by richardh View Post
      Think they missed an opportunity there. Just think how realistic and amazing the result would have been in the hands of those professional 3D / CGI artists? Would have been fantastic.
      Even in the JTR DLC there is no attempt whatsoever at any kind of accuracy about the geography or facts about the murders. Everything is bent out of shape to fit the over-the-top narrative in the game, which is that the Ripper victims were actually once killers just like the Ripper, which is as ridiculous a notion as it gets. Some parts of the game actually make use of well-known ideas in the Ripper murders. In investigating Mary Kelly's room, you discover a hidden rune symbol on the wall next to Kelly's corpse. That, of course, reminds us of the alleged infamous "F.M." writing on the wall mentioned in the James Maybrick theories and the "Final Solution" theories. But most of the JTR storyline is fictionalized to such extent that nothing remotely has anything to do with the actual murders other than the JTR name.

      Comment

      Working...
      X